#E3 Hands-On Preview: Final Fantasy XII: The Zodiac Age (PS4)

Every single booth at E3 2017 has been packed beyond comprehension. It seemed like every single game had a minimum one hour wait time. Hell, there were lines that had lines for the line that had a line for the line.

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After a quick phone charge, I strolled through the Square Enix booth, To my surprise (sorta), there was no line for Final Fantasy XII: The Zodiac Age. After a paltry three minute wait, I was able to get my hands on this upcoming remaster, one that I have been looking forward to.

There’s really not much to report on. The mechanics are all the same, although there was the annoying 2x battle speed that plagued half of my playthrough, until I figured out how to disable it. Why 2x or even 4x battle speed was included, I’ll never know, as it makes battles so scatterbrained and pointless. When it was at the appropriate speed, it felt just like the PlayStation 2 iteration did.

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The visual remastering on the ingame graphics are noticeable, although they are not earth shattering. They do look quite pretty nonetheless. Animations are smooth, no jagged edges; it’s a competent visual buff to a game that to this day, still looks quite gorgeous.

If you’ve never played Final Fantasy XII previously, without a shadow of a doubt I  recommend you give The Zodiac Age a whirl. Although it feels more like a single player Final Fantasy XI in regards to its combat, it was an evolution to the franchise that I welcomed with open arms. Best of all, you won’t have to wait much longer, as Final Fantasy XII: The Zodiac Age releases on July 11th in North America on PlayStation 4.


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